Liliana Savage

UX Designer and Researcher working in Civic Technology and Accessibility



I am a Civic Tech Researcher specializing in designing medical and assistive technology for governments and citizens in the Global South.

I have conducted interview and survey studies to understand how governments, NGOs and citizens collaborate to build technology (e.g., 3D printed asssitive hands). I then use this knowledge to design innovative tech and solutions that empower citizens and governments to better collaborate and build their desired societies.





Research Papers & Civic Articles


Makers: Workspace Sanitization Manuals during Covid-19

Liliana Savage
Sanitization Manuals for México Makers Covid-19 2020

[Español] [English]
Healthcare Practitioners: Sanitization Manuals during Covid-19

Liliana Savage
Sanitization Manuals for México Makers Covid-19 2020

[Español] [English]
Mujeres luchando (desde el Home office) por la neutralidad de la red

Liliana Savage, Saiph Savage, Alix Gallardo, Michelle Díaz, Angélica Guzmán, Maricarmen Hernández C., Sherley Medina, Viviana Nava, Claudia Garcia, Carmen Alcázar
Article published in collaboration with the initiative Salvemos Internet (let’s save the Internet), for a neutral web in Mexico 2020

[español]
BOTS: For Building a Better Society?

Liliana Savage, Eber Betanzos, Saiph Savage
Book Chapter for CIDOB International Yearbook 2019

[PDF]
Unraveling Russian Government News Operations in Latin America

Liliana Savage, Claudia Flores-Saviaga, Saiph Savage
White Paper for the London School of Economics 2019

ITEX: Designing a Civic Institute of Exponential Technologies in Mexico

Liliana Savage, Saiph Savage
White Paper presented to Mexico's Secretariat of Foreign Affairs 2019


Blockchain for Governance and Civic Participation in Mexico

Liliana Savage, Eber Betanzos, Saiph Savage
Mexico's National Blockchain Strategy 2019

[PDF]
Using Civic Tech to Motivate Crowds during the Quarantine and Transform the Country

Liliana Savage
Medium 2020

[Blog post]
Guala Honduras: Understanding Prosthetic Device User Preferences and Satisfaction

Liliana Savage
Medium 2019

[Blog post]
e-NABLE Brazil: Everyday Dynamics and Challenges

Liliana Savage
Medium 2019

[Blog post]


Civic Tech Researcher working in Accessible Technology at:
UNAM, Intero Lab & HCI Lab at WVU

di.savagepinto@gmail.com
Linkedin: @lilisavage
Twitter: @lilisavage
Medium:@lilisavage

Lab Blog: @Civic Tech UNAM
Lab Blog: @HCI Lab at WVU

Currently coursing online:
Global UX at UW
CS50x at Harvard



Awards
*Along with my team JADE, we developed a video game (beta version) related to global warming for the Game Jam Climática. We made it to the top 5 and received a grant of aproximately 1,000 euro. We are currently competing for the 1st place.


*I won the VizSec ieeevis Inclusivity & Diverisity Scholarship Award and traveled to Vancouver, Canada to attend the IEEE VIS 2019.





News
*Currently volunteering with México Makers Covid-19 where citizens are collaborating to print and donate 3D printed face masks to hospitals all around the country.


*Reforma (Mexican Newspaper) covered our participation in the Game Jam Climática on the development of the video game JADE related to global warming for which my team obtained a grant.


*Since february 2020 I have been participating on a series of collaborative sessions with high ranks of the Secretary of Foreign Affairs of Mexico to develop civic technology.


*I attended a ceremony in Mexico's Secretariat of Foreign Affairs where Marcelo Ebrad & the Chancellor of the National Autonomous University of Mexico (UNAM) signed an agreement to collaborate. I am helping them to design civic tech for immigrants.


*I participated in the event of the people powered initiative "I am the Future of Work" Mexico 2020 of the Organization for Economic Cooperation and Development (OECD) where we had solutions-oriented conversations and activities to have a positive impact on Mexico's future of work. My interdisciplinary teamwork countribution focused on digitalisation.


*I participated in the Global Game Jam Mexico 2020 where my team and I designed and coded a Virtual Reality video game called Fragmento in just a weekend.


*Chapter Spotlight: Intero UNAM Lab Coverage on the e-NABLE community chapter in which I collaborate as UX Researcher on the use of 3D printed medical devices.


*I attended HT: ACM Conference on Hypertext and Social Media 2019 to present a scientific poster designed by me on the paper: Audience and Streamer Participation at Scale on Twitch.


*Mexican Newspaper El Financiero covered the Blockchain National Strategy on which I collaborated.


*I organized the “Hack & Dance“ Workshop at OuiShare Fest (One of the largest sharing economy events).


*I was Mentor and Judge at the Hackathon “Hack for Equality“ UNAM 2016 in Mexico City.


*I attended HT: ACM Conference on Hypertext and Social Media 2015 to present the scientific paper“Tag me Maybe: Perceptions of public targeted sharing on Facebook“.